Who Will Claim the Throne?
You play as a potential successor to the throne following the death of your father, Vladimir the Great, in 1015. Although warfare seems to be the easiest path to success, the people value a ruler who leads well in a variety of endeavors. Your claim to the throne depends on how well you manage the help of your troops and advisors.
“Stellar action selection and auction programming game that requires strategic backwards planning. Rurik is sure to be a hit among area control gamers everywhere.”
~ Derek Funkhouser (Board Game Spotlight)
What is Auction Programming?
In Rurik, players openly bid for actions with their advisors. Stronger advisors earn greater benefits at the cost of performing their action later than other players. Conversely, weaker advisors earn lesser benefits but perform their actions quickly. After all, advisors are placed, players take turns resolving their lowest numbered advisor, regardless of which action column it is on, and performing the action.
~ Vaughn Reynolds (I’m a Social Gamer)
Multiple Paths to Victory
~ Alex Radcliffe (BoardGameCo)
Rurik brings to life the ancient culture of Kievan Rus – a medieval empire to which many Eastern Europeans trace their roots – with game design by Russian designer Stanislav Kordonskiy and illustrations by Ukrainian artist Yaroslav Radetskyi.
~ Tom Vasel (Dice Tower)
Dynamic Solo Mode
Rurik features an engaging single-player experience with 4 levels of difficulty. The AI changes between 3 modes throughout the game and each mode has a different approach to bidding and resolving actions. The dynamic automa opponent only reveals one bid at a time so you are never quite sure how it will play!