Endogenesis is a card game set in a chaotic alien universe whose guardians have turned on each other, vying for ultimate godhood. Featuring strategic free-for-all combat, Endogenesis can be enjoyed competitively, cooperatively, or via solo play.
In this epic battle, you take on the role of a cosmic spirit with access to otherworldly realms. Collect Skills from the Realm of Knowledge to customize your character with different powers, and upgrade them with Shards that you earn by defeating your enemies.
During your turn, you’re given freedom on how you perform actions, both in their order and frequency. With careful planning and a dash of creativity, you can set up devastating turns where you wipe out your enemies… or have your master plan backfire when another player counters your strategies with their defensive Skills and Wonders!
Also joining the fray are vicious Monsters from the Realm of Chaos. The most powerful of these are called Legendary Monsters; killing them will reward its slayer with a Prism, a crystal needed to achieve godhood. Be the first to collect 3 Prisms and you win!
With the addition of the Endogenesis: Beyond expansion, the game has been greatly expanded with new Skills, mechanics and more ways to customize unique power sets. To skip ahead and learn more about the expansion, please see Section 4 below.
You’ll love Endogenesis if…
… you enjoy discovering new combinations of power with different themes for each playthrough.
…you love being able to set up elaborate combos, to produce powerful and game-changing outcomes.
…you thrive in complexity, where understanding the full potential of your abilities and the minor details of a game’s mechanics can give you an edge.
Originating from a plane of raw and malleable energy, Voltaic Skills possess the unique mechanic of generating and storing Charges. These Charges can empower Skills, making them stronger the more you use them… or trigger a Discharge, where you lose all Charges but release powerful game-changing effects against your foes.
Augments are a new type of card you can use to modify the parameters of your Skills. Their effects vary from simple damage alteration to bending the rules of the game, letting you create wild strategies with familiar Skills. With the new Skills and Augments from Endogenesis: Beyond, the possible combinations for skill loadouts have been increased by more than tenfold.
Your arsenal has been expanded with a 5th Skill slot reserved for new Skill types: Initiative and Deathcry. Though powerful, these new Skills differ from Active and Reactions Skills in that they only trigger conditionally. Initiative Skills are armed during your turn and trigger at the start of your next turn, while Deathcry Skills trigger when a foe slays you.
You and your companions are not the only ones with access to these new-found planes. From the Realm of Chaos comes new threats, some of which also draw strength from the Voltaic Plane…