Chimera Station brings a new twist to the worker placement genre: customizable workers. Each worker can be modified in-game by splicing claws, tentacles, leafs or additional brains (or any combination of those) on them. These workers are used to gather resources: points, food, credits, and living parts of aforementioned workers! During the game you’ll build and expand the space station and open up tons of different strategic and tactical possibilities.
Featuring a grand total of 12 standard action spaces and 40 additional ones (modules), 22 perks, 16 different ways to configure your aliens (via components), and 4 different races, the possibilities are endless!
Artwork has been done by Brian Patterson from the webcomic “d20Monkey”.