Age of Ascension is the second set of KeyForge.
Become a new Archon in the Age of Ascension! As a new set of KeyForge, Age of Ascension mixes up the card pool with 204 brand-new cards, joining 166 cards first introduced in Call of the Archons to create an entirely new pool of 370 cards and billions upon billions more Unique Decks for you to discover, learn, and master.
Age of Ascension is a companion to Call of the Archons, not a replacement or a sequel! You don’t need to start with Call of the Archons in order to reach Age of Ascension, and you don’t need to switch to Age of Ascension Archon Decks in order to remain competitive. Archon Decks from each set are equally matched against one another, which makes Age of Ascension an invitation to embrace even more of the spirit of exploration and discovery that makes KeyForge unique.
The previously unseen cards of Age of Ascension are seamlessly mixed with 166 favorite cards from Call of the Archons to create new synergies and allow you to rediscover familiar cards in a fresh light. Cards that appear in both sets, such as the Witch of the Wilds (Age of Ascension, 369), have different card numbers from their Call of the Archons counterpart (Call of the Archons, 347), but all other text and abilities remain the same. Additionally, while the new card pool does feature the return of favorite cards, you will never find an Age of Ascension deck with only cards that originally appeared in Call of the Archons. In every deck you open, you are guaranteed to see new faces.
Every single Archon Deck that you’ll use to play is truly unique and one-of-a-kind, with its own Archon and its own mixture of cards in the deck. If you pick up an Archon Deck, you know that you’re the only person in existence with access to this exact deck and its distinct combination of cards.
Every Archon Deck contains a full play experience with a deck that cannot be altered, meaning it’s ready to play right out of the box. Not only does this remove the need for deckbuilding or boosters, but it also creates a new form of gameplay with innovative mechanics that challenges you to use every card in your deck to find the strongest and most cunning combinations. It is not the cards themselves that are powerful, but rather the interactions between the – interactions that can only be found in your deck. Your ability to make tough tactical decisions will determine your success as you and your opponent trade blow in clashes that can shift in an instant!
Within each of your Archon Decks, you will find creatures from three of the Crucible’s seven great Houses, each with a unique culture, history, and skill set that makes them exceptional. By uniting the members of these Houses in countless ways, there are infinite paths to victory!